diff --git a/main.gd b/main.gd index b977d81..3f1095d 100644 --- a/main.gd +++ b/main.gd @@ -62,7 +62,6 @@ func _ready() -> void: func _on_disconnect_clicked(): if (multiplayer.is_server()): server_discovery.disable_server() - multiplayer.peer_connected.disconnect(_on_player_connected) for peer_id in multiplayer.get_peers(): multiplayer.disconnect_peer(peer_id) @@ -119,6 +118,8 @@ func _on_host_pressed(): _on_connected_ok() + start_game_button.text = "Start Game (Not enough player)" + server_discovery.enable_server(active_port) func is_port_available(port: int) -> bool: