This commit is contained in:
Kenshia 2025-01-26 11:51:59 +07:00
commit 3e8dc34646
6 changed files with 52 additions and 15 deletions

View file

@ -6,7 +6,7 @@
[resource]
script = ExtResource("2_61mgn")
scope = "instant"
scope = "turn"
type = "green"
effects = Array[ExtResource("1_fd50n")]([null])
name = "All-Out Attack"

View file

@ -13,6 +13,7 @@ signal opponent_played_rts(move: String)
@onready var own_side = $Own
@onready var opponent_side = $Opponent
@onready var start_game_btn = $StartGameButton
@onready var win_lose_tie_label: Label = $"Win-Lose-Tie"
var id_to_card: Dictionary = {}
@ -65,6 +66,10 @@ func _on_match_manager_state_transitioned(transition: PhaseTransition):
start_game_btn.visible = match_manager.phase == Match.Phase.PREGAME
transition_history.append(transition)
_update_phase_info(transition.to)
if transition.to == Match.Phase.END:
var game_ended_event: EventGameEnded = transition.events.filter(func (it): return it is EventGameEnded)[0]
win_lose_tie_label.text = "TIE" if game_ended_event.winner_player_id == -1 else "YOU WON!" if game_ended_event.winner_player_id == id else "YOU LOST!"
win_lose_tie_label.visible = true
print("Phase: ", Match.phase_to_str(transition.from), " -> ", Match.phase_to_str(transition.to))
func _on_start_game_button_button_up() -> void:

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://bgc0u117jqyr1"]
[gd_scene load_steps=24 format=3 uid="uid://bgc0u117jqyr1"]
[ext_resource type="Script" path="res://demo_game.gd" id="1_jn16u"]
[ext_resource type="Script" path="res://player_side.gd" id="2_w4tnt"]
@ -154,13 +154,12 @@ layout_mode = 1
anchors_preset = 5
anchor_left = 0.5
anchor_right = 0.5
offset_left = -83.5
offset_top = 300.0
offset_right = 83.5
offset_bottom = 323.0
offset_left = 84.0
offset_top = 24.0
offset_right = 251.0
offset_bottom = 47.0
grow_horizontal = 2
text = "Incoming Damage: 0"
horizontal_alignment = 1
text = "HP +0"
[node name="HBoxContainer" type="HBoxContainer" parent="Own"]
visible = false
@ -276,14 +275,13 @@ anchor_left = 0.5
anchor_top = 1.0
anchor_right = 0.5
anchor_bottom = 1.0
offset_left = -83.5
offset_top = -325.0
offset_right = 83.5
offset_bottom = -302.0
offset_left = 84.0
offset_top = -52.0
offset_right = 251.0
offset_bottom = -29.0
grow_horizontal = 2
grow_vertical = 0
text = "Incoming Damage: 0"
horizontal_alignment = 1
text = "HP +0"
[node name="StartGameButton" type="Button" parent="."]
layout_mode = 1
@ -346,6 +344,26 @@ theme = ExtResource("19_3iovu")
theme_override_font_sizes/font_size = 24
text = "Support (2)"
[node name="Win-Lose-Tie" type="Label" parent="."]
visible = false
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -365.0
offset_top = -215.0
offset_right = 365.0
offset_bottom = 215.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("19_3iovu")
theme_override_font_sizes/font_size = 52
text = "YOU WON!"
horizontal_alignment = 1
vertical_alignment = 1
[connection signal="play_card" from="Own" to="." method="_on_own_play_card"]
[connection signal="rps_move" from="Own" to="." method="_on_own_rps_move"]
[connection signal="button_down" from="Own/HBoxContainer/KertasButton" to="Own" method="_on_kertas_button_button_down"]

View file

@ -43,12 +43,14 @@ func _ready():
support1_green.visible = false
support2_green.visible = false
support2_red.visible = false
incoming_damage_label.visible = false
for child in deck.get_children():
child.queue_free()
func _on_update(transition):
hovering_cards_duration.clear()
selected_card = null
incoming_damage_label.visible = true
for child in deck.get_children():
child.queue_free()
@ -81,7 +83,7 @@ func _on_update(transition):
if monster:
monster_card_ui.visible = true
monster_card_ui.show_monster(monster)
incoming_damage_label.text = "Incoming Damage: " + str(monster.health_delta)
incoming_damage_label.text = "HP " + ("+0" if monster.health_delta == 0 else str(monster.health_delta))
else:
monster_card_ui.visible = false

View file

@ -0,0 +1,7 @@
extends Event
class_name EventGameEnded
var winner_player_id: int
func _init(winner_player_id: int) -> void:
self.winner_player_id = winner_player_id

View file

@ -172,6 +172,7 @@ func resolve(action_by_player_id: Dictionary) -> PhaseTransition:
player.active_support_cards = player.active_support_cards.filter(func (card): return not card_expires_this_turn.call(card))
var players_without_monster = players.values().filter(func(player): return player.monster == null)
var players_without_monster_ids = players_without_monster.map(func (it): return it.id)
if players_without_monster.size() == 0:
phase = Match.Phase.SUPPORT_1
elif players_without_monster.all(
@ -179,7 +180,11 @@ func resolve(action_by_player_id: Dictionary) -> PhaseTransition:
):
phase = Match.Phase.SUMMON
else:
var player_1_lost = players_without_monster_ids.has(player_1.id)
var player_2_lost = players_without_monster_ids.has(player_2.id)
var winner_id = -1 if player_1_lost and player_2_lost else player_1.id if player_2_lost else player_2.id
phase = Match.Phase.END
events.append(EventGameEnded.new(winner_id))
_:
pass
var transition = PhaseTransition.new(events, initial_phase, phase)