feat: game loop

This commit is contained in:
istamarahsan 2025-01-25 15:07:03 +07:00
parent 7d05df6e39
commit d47c2e513b
12 changed files with 97 additions and 37 deletions

View file

@ -26,7 +26,7 @@ func _on_update(transition):
if monster:
monster_name_label.text = "Name: " + monster.card.id
monster_health_label.text = "Health: " + str(monster.health)
incoming_damage_label.text = "Incoming Damage: " + str(monster.damage_incoming)
incoming_damage_label.text = "Incoming Damage: " + str(monster.health_delta)
if match_manager.phase in [Match.Phase.SUMMON, Match.Phase.SUPPORT_1, Match.Phase.SUPPORT_2]:
for card: Card in player.hand:
if match_manager.phase == Match.Phase.SUMMON and card is not MonsterCard: